Group Casino Week 5: Your Strategic 6-Day Plan for Collaborative Game Development (Python)

Here’s the thing about the Group Casino project - this isn’t just another coding assignment. It’s your crash course in professional software development: object-oriented design, team collaboration, code integration, and building something that’s genuinely fun to use. But here’s the challenge: you’ve got six days to go from individual programmers to a coordinated team delivering a working casino with multiple games.

That’s exactly why you need this study guide. I’m going to walk you through a day-by-day plan that’ll help your team not just complete the project, but build something you’re genuinely proud of. We’re talking about systematic planning, smart role division, and integration strategies that actually work.

Project Overview: Understanding the Challenge

The Group Casino Week 5 project requires your team to build a console-based casino simulation with these key requirements:

Technical Requirements

  • 6+ Game Implementations: At least 3 gambling games, 1 non-gambling game
  • Multi-Player Support: Games should handle multiple players
  • Account Management: All players must reference a CasinoAccount
  • Persistent Balances: Player balances persist across game sessions
  • 80% Test Coverage: Comprehensive pytest testing required
  • Console Interface: User-friendly command-line interaction

Architectural Constraints

  • Object-Oriented Design: Emphasis on inheritance, polymorphism, encapsulation
  • Memory Management: Proper object lifecycle management
  • Modular Structure: Each game should be independently testable and maintainable
  • Package Management: Use pip/requirements.txt for dependencies

Starting Point

The repository provides two example implementations:

  • SlotsGame/SlotsPlayer: Basic gambling game template
  • NumberGuessGame/NumberGuessPlayer: Non-gambling game example

The 6-Day Strategic Plan

Day 1: Foundation and Team Coordination (Planning Day)

Morning Session (2-3 hours): Project Analysis and Role Assignment

 1## Team Meeting Agenda (90 minutes)
 2
 3### 1. Repository Exploration (30 minutes)
 4- Everyone forks and clones the repository
 5- Run existing tests: `pytest`
 6- Explore provided SlotsGame and NumberGuessGame implementations
 7- Review project structure and documentation
 8
 9### 2. Architecture Deep Dive (30 minutes)
10- Analyze CasinoAccount class structure
11- Understand Game and Player base classes/protocols
12- Map out how games integrate with the casino system
13- Identify common patterns in existing implementations
14
15### 3. Role Assignment and Game Selection (30 minutes)
16- Assign 1-2 people as "Casino Core Team" (main casino class, integration)
17- Remaining team members each choose a specific game to implement
18- Define communication protocols and integration standards

Game Selection Strategy:

 1# Recommended game distribution for 4-6 person team:
 2# Gambling Games (minimum 3):
 3# - Blackjack (complex logic, good for advanced programmer)
 4# - Poker (moderate complexity, card game expertise helpful)
 5# - Roulette (simple rules, good for systematic programmer)
 6# - Craps (dice games, probability focused)
 7
 8# Non-Gambling Games (minimum 1):
 9# - Trivia Game (question/answer format)
10# - Word Guessing Game (string manipulation)
11# - Memory Game (list/dict management)
12
13# Casino Infrastructure (1-2 people):
14# - Main Casino class and game management
15# - Player management and account system
16# - Console interface and user experience

Afternoon Session (2-3 hours): Planning and Design

 1# 1. Define Common Protocols/Interfaces (All team members)
 2from abc import ABC, abstractmethod
 3
 4class Game(ABC):
 5    @abstractmethod
 6    def play(self):
 7        """Execute the game"""
 8        pass
 9    
10    @abstractmethod
11    def is_gambling_game(self):
12        """Return True if this is a gambling game"""
13        pass
14    
15    @abstractmethod
16    def get_game_name(self):
17        """Return the name of the game"""
18        pass
19    
20    @abstractmethod
21    def get_minimum_bet(self):
22        """Return minimum bet for gambling games"""
23        pass
24    
25    @abstractmethod
26    def get_maximum_bet(self):
27        """Return maximum bet for gambling games"""
28        pass
29
30class Player(ABC):
31    @abstractmethod
32    def get_account(self):
33        """Return the player's CasinoAccount"""
34        pass
35    
36    @abstractmethod
37    def get_player_name(self):
38        """Return the player's name"""
39        pass
40    
41    @abstractmethod
42    def set_account(self, account):
43        """Set the player's CasinoAccount"""
44        pass
45
46# 2. Establish Integration Standards
47# - Naming conventions for classes (PascalCase for classes, snake_case for methods)
48# - Package structure organization
49# - Testing requirements per game
50# - Documentation standards (docstrings)

Daily Deliverable: Team charter document with roles, game assignments, and integration standards.

Day 2: Individual Game Development Begins (Core Implementation)

Morning Session (3-4 hours): Game Core Logic

Each team member focuses on their assigned game:

 1# Example: Blackjack game development approach
 2class BlackjackGame(Game):
 3    def __init__(self, player):
 4        self.player = player
 5        self.deck = Deck()
 6        self.dealer_hand = Hand()
 7        self.player_hand = Hand()
 8    
 9    # Day 2 Focus: Core game logic
10    def play(self):
11        # 1. Handle betting
12        # 2. Deal initial cards
13        # 3. Player decision loop (hit/stand)
14        # 4. Dealer play according to rules
15        # 5. Determine winner and update account
16        pass
17    
18    # Implement required interface methods
19    def is_gambling_game(self):
20        return True
21    
22    def get_game_name(self):
23        return "Blackjack"
24    
25    def get_minimum_bet(self):
26        return 5
27    
28    def get_maximum_bet(self):
29        return 500

Casino Core Team Focus:

 1# Day 2: Casino infrastructure development
 2class Casino:
 3    def __init__(self):
 4        self.available_games = {}  # Dictionary of game name -> game instance
 5        self.player_accounts = []   # List of CasinoAccount objects
 6        self.user_input = None      # For handling console input
 7    
 8    # Core functionality to implement:
 9    # - Player registration and login
10    # - Game selection menu
11    # - Account balance management
12    # - Basic navigation system

Afternoon Session (2-3 hours): Testing and Validation

 1# Each game developer creates comprehensive tests
 2import pytest
 3
 4class TestBlackjackGame:
 5    def test_player_busts(self):
 6        # Test scenario where player exceeds 21
 7        pass
 8    
 9    def test_dealer_busts(self):
10        # Test scenario where dealer exceeds 21
11        pass
12    
13    def test_blackjack_payout(self):
14        # Test 3:2 payout for blackjack
15        pass
16    
17    def test_account_updates_correctly(self):
18        # Verify balance changes after wins/losses
19        pass

Daily Deliverable: Working core game logic with 60%+ test coverage for individual games.

Day 3: Game Refinement and Integration Preparation (Polish Day)

Morning Session (3-4 hours): Feature Completion and Edge Cases

 1# Focus on game-specific features and edge cases
 2class PokerGame(Game):
 3    # Day 3 additions: Advanced features
 4    def handle_special_cases(self):
 5        # Split pots for ties
 6        # All-in scenarios
 7        # Side pots for multiple players
 8        # Proper hand ranking comparisons
 9        pass
10    
11    def evaluate_hand(self, cards):
12        """Determine poker hand ranking"""
13        # Royal flush, straight flush, four of a kind, etc.
14        pass
15    
16    def compare_hands(self, hand1, hand2):
17        """Compare two poker hands"""
18        # Return 1 if hand1 wins, -1 if hand2 wins, 0 for tie
19        pass

Afternoon Session (2-3 hours): Code Review and Refactoring

Team code review checklist:

1# Code Quality Checklist:
2# - Are all methods properly documented with docstrings?
3# - Are variable names clear and descriptive?
4# - Is error handling comprehensive?
5# - Are magic numbers replaced with named constants?
6# - Is the code DRY (Don't Repeat Yourself)?
7# - Are tests comprehensive and passing?

Daily Deliverable: Fully featured games with 80%+ test coverage, ready for integration.

Day 4: Integration Day (Putting It All Together)

Morning Session (3-4 hours): Casino Integration

 1# Casino Core Team leads integration
 2class Casino:
 3    def __init__(self):
 4        self.games = {}
 5        self.accounts = {}
 6        self.current_player = None
 7    
 8    def register_game(self, game):
 9        """Add a game to the casino"""
10        self.games[game.get_game_name()] = game
11    
12    def create_account(self, player_name, starting_balance=1000):
13        """Create a new player account"""
14        account = CasinoAccount(player_name, starting_balance)
15        self.accounts[player_name] = account
16        return account
17    
18    def display_menu(self):
19        """Show available games to player"""
20        print("\n=== Welcome to ZipCode Casino ===")
21        print(f"Player: {self.current_player.get_player_name()}")
22        print(f"Balance: ${self.current_player.get_account().get_balance()}")
23        print("\nAvailable Games:")
24        for i, game_name in enumerate(self.games.keys(), 1):
25            print(f"{i}. {game_name}")
26        print(f"{len(self.games) + 1}. Exit Casino")
27    
28    def run(self):
29        """Main casino loop"""
30        while True:
31            self.display_menu()
32            choice = self.get_player_choice()
33            if choice == len(self.games) + 1:
34                break
35            self.play_game(choice)

Afternoon Session (2-3 hours): Integration Testing

 1# Integration tests verify system works as a whole
 2class TestCasinoIntegration:
 3    def test_full_game_flow(self):
 4        """Test complete flow: create account, play game, update balance"""
 5        casino = Casino()
 6        account = casino.create_account("TestPlayer", 1000)
 7        
 8        # Verify account created
 9        assert "TestPlayer" in casino.accounts
10        assert casino.accounts["TestPlayer"].get_balance() == 1000
11        
12        # Add and play a game
13        game = BlackjackGame(None)
14        casino.register_game(game)
15        # ... verify game flow
16    
17    def test_balance_persistence(self):
18        """Verify balances persist across multiple games"""
19        pass
20    
21    def test_multiple_players(self):
22        """Test casino handles multiple player accounts"""
23        pass

Daily Deliverable: Fully integrated casino with all games functional and accessible through main menu.

Day 5: Polish and User Experience (UX Day)

Morning Session (3-4 hours): User Interface Enhancement

 1# Improve console output formatting
 2class ConsoleUI:
 3    @staticmethod
 4    def clear_screen():
 5        """Clear the console screen"""
 6        import os
 7        os.system('cls' if os.name == 'nt' else 'clear')
 8    
 9    @staticmethod
10    def print_header(text):
11        """Print a formatted header"""
12        print("\n" + "=" * 50)
13        print(f"  {text}")
14        print("=" * 50 + "\n")
15    
16    @staticmethod
17    def print_card(card):
18        """Display a card with ASCII art"""
19        # Create visual representation of cards
20        pass
21    
22    @staticmethod
23    def get_validated_input(prompt, validator):
24        """Get and validate user input"""
25        while True:
26            user_input = input(prompt)
27            if validator(user_input):
28                return user_input
29            print("Invalid input, please try again.")

Afternoon Session (2-3 hours): Error Handling and Edge Cases

 1# Robust error handling
 2class CasinoAccount:
 3    def __init__(self, owner_name, balance):
 4        self.owner_name = owner_name
 5        self._balance = balance
 6    
 7    def debit(self, amount):
 8        """Remove amount from balance with validation"""
 9        if amount < 0:
10            raise ValueError("Cannot debit negative amount")
11        if amount > self._balance:
12            raise InsufficientFundsError(f"Insufficient funds: have ${self._balance}, need ${amount}")
13        self._balance -= amount
14    
15    def credit(self, amount):
16        """Add amount to balance with validation"""
17        if amount < 0:
18            raise ValueError("Cannot credit negative amount")
19        self._balance += amount
20    
21    def get_balance(self):
22        """Return current balance"""
23        return self._balance
24
25class InsufficientFundsError(Exception):
26    """Raised when player tries to bet more than account balance"""
27    pass

Daily Deliverable: Polished user experience with clear menus, helpful error messages, and visual enhancements.

Day 6: Final Testing and Documentation (Delivery Day)

Morning Session (2-3 hours): Comprehensive Testing

 1# Run full test suite and achieve 80%+ coverage
 2# Terminal commands:
 3# pytest --cov=casino --cov-report=html
 4# This generates coverage report showing which code is tested
 5
 6# Example comprehensive test
 7class TestFullCasinoSystem:
 8    def test_complete_casino_session(self):
 9        """Simulate a complete player session"""
10        casino = Casino()
11        
12        # Create player
13        account = casino.create_account("Alice", 1000)
14        
15        # Play multiple games
16        # Win some, lose some
17        # Verify balances update correctly
18        # Verify statistics track properly
19        pass
20    
21    def test_edge_cases(self):
22        """Test boundary conditions and edge cases"""
23        # Zero balance scenarios
24        # Maximum bet limits
25        # Empty game list
26        # Invalid player names
27        pass

Afternoon Session (2-3 hours): Documentation and Presentation Prep

1# Create comprehensive README.md
2"""
3# ZipCode Casino
4
5## Installation
6```bash
7pip install -r requirements.txt

Running the Casino

1python main.py

Running Tests

1pytest

Available Games

  1. Blackjack - Classic 21 card game
  2. Poker - Texas Hold’em variant
  3. Roulette - Wheel of fortune
  4. Slots - Slot machine simulation
  5. Trivia - Question and answer game

Architecture

  • casino.py - Main casino orchestration
  • account.py - Player account management
  • games/ - Individual game implementations
  • tests/ - Comprehensive test suite

Team Members

  • Alice - Casino Core & Blackjack
  • Bob - Poker & Integration
  • Carol - Roulette & Testing
  • Dave - Slots & UI/UX """

**Daily Deliverable:** Complete, tested, documented casino project ready for demonstration.

## Critical Success Factors

### Communication Patterns

```python
# Daily standup structure (15 minutes)
class DailyStandup:
    def __init__(self):
        self.questions = [
            "What did you complete yesterday?",
            "What will you work on today?",
            "Any blockers or dependencies?"
        ]
    
    def run_standup(self, team_members):
        for member in team_members:
            print(f"\n{member.name}:")
            for question in self.questions:
                print(f"  - {question}")
                # Member responds

Code Integration Strategy

 1# Git workflow for team collaboration
 2"""
 31. Create feature branch: git checkout -b feature/blackjack-game
 42. Make changes and commit frequently
 53. Pull latest from main: git pull origin main
 64. Resolve any conflicts locally
 75. Push feature branch: git push origin feature/blackjack-game
 86. Create pull request for team review
 97. After approval, merge to main
108. Delete feature branch
11"""
12
13# Merge conflicts happen - here's how to handle them:
14# 1. Don't panic
15# 2. Communicate with team member whose code conflicts
16# 3. Decide together which changes to keep
17# 4. Test thoroughly after resolving
18# 5. Commit the resolution

Common Pitfalls and Solutions

Pitfall 1: Inconsistent Interfaces

Problem: Each team member implements Game interface differently

Solution:

 1# Create base class with template method pattern
 2class BaseGame(Game):
 3    """Base class enforcing consistent structure"""
 4    
 5    def play(self):
 6        """Template method defining game flow"""
 7        self.setup()
 8        while not self.is_game_over():
 9            self.take_turn()
10        self.finalize()
11    
12    @abstractmethod
13    def setup(self):
14        """Initialize game state"""
15        pass
16    
17    @abstractmethod
18    def is_game_over(self):
19        """Check if game should end"""
20        pass
21    
22    @abstractmethod
23    def take_turn(self):
24        """Execute one turn of gameplay"""
25        pass
26    
27    @abstractmethod
28    def finalize(self):
29        """Clean up and update accounts"""
30        pass

Pitfall 2: Merge Conflicts

Problem: Multiple people editing same files causes conflicts

Solution:

  • Communicate about file ownership
  • Use feature branches
  • Pull and integrate frequently
  • Pair program on shared components

Pitfall 3: Insufficient Testing

Problem: Integration reveals bugs that weren’t caught in unit tests

Solution:

 1# Test pyramid: Many unit tests, some integration tests, few end-to-end tests
 2
 3# Unit test (fast, isolated)
 4def test_account_debit():
 5    account = CasinoAccount("Test", 100)
 6    account.debit(50)
 7    assert account.get_balance() == 50
 8
 9# Integration test (slower, tests component interaction)
10def test_game_account_integration():
11    account = CasinoAccount("Player", 100)
12    game = BlackjackGame(account)
13    game.play()  # Simulates game
14    # Verify account updated correctly
15
16# End-to-end test (slowest, tests full system)
17def test_full_casino_workflow():
18    # Start casino, create player, play games, verify everything
19    pass

The Professional Mindset

This project teaches you skills you’ll use every day as a professional developer:

Team Collaboration: Working with other developers, managing dependencies, resolving conflicts

Version Control: Using Git effectively for multi-developer workflows

Testing Strategy: Unit tests, integration tests, test coverage metrics

Interface Design: Creating contracts between system components

Incremental Delivery: Building features in phases, integrating continuously

Code Quality: Writing clean, documented, testable code

User Experience: Building intuitive interfaces even for console applications

Final Thoughts

The casino project isn’t just about building games—it’s about learning to work as a professional development team. The technical skills matter, but so do the collaboration patterns, communication practices, and integration strategies.

Six months from now, when you’re on your first development team, you’ll use these exact same practices: daily standups, feature branches, pull requests, code reviews, continuous integration, and iterative delivery.

Take this seriously. Communicate well. Test thoroughly. Help your teammates. And build something you’re proud of.

Good luck, and may your code compile on the first try! (It won’t, but that’s okay—that’s what testing is for.)

ℹ️
Repository Link Find the starter code and complete instructions at the Group Casino repository provided by your instructor.